I'm a graphics programmer, an amateur physicist, and a sci-fi nerd. I teach computers how to make pretty pictures. I'm excited by beautiful, immersive, story-driven games and interactive fiction. I enjoy messing around with esoteric ideas. I like explaining things.
I currently work for NVIDIA DevTech. Previously, I worked for Sucker Punch Productions on the Infamous series of games for PS3 and PS4.
reedbeta.com - developer blog, OpenGL demos, and other projects.
@reedbeta on Twitter.