Although video games have been around for decades, if you want to go about making games for a living, the paths to doing so aren’t readily laid out for you. Fortunately, more and more universities and colleges are now offering courses and degrees focused on game design. Here, DIG gives Read more »
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GameLicenses.com is a new auction site to buy and sell video game licenses across all major platforms. The Game Licenses custom licensing system allows publishers, developers, and brand owners to globally trade licenses in distribution, development, funding, localization and more. The auction sit... Read more »
Genetica, the seamless textures, HDRI, and animation package created by Spiral Graphics Inc., has been updated to version 3.6. With the new version artists can create text objects directly from within Genetica. Text can be used in conjunction with Genetica's powerful style system, which mean... Read more »
The new version 0.9.7-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released. This release adds a script language independent script interface with support for global variables, global functions (C++ calls script and script calls C++), namespaces as well ... Read more »
NeoAxis Group has finally released NeoAxis Engine 1.0. It took over six years for NeoAxis Engine to grow from a project being developed by a single enthusiast into a most innovative 3D development tool with an international team working on it. NeoAxis Engine is an all-purpose, modern 3D graphics ... Read more »
Maratis publishing for iPhone and IPad now support OpenGLES2 with dynamic shadows, desktop compatible shaders and standard lightning. You can follow the news here : http://www.maratis3d.org/?p=604 Read more »
PathEngine announces the availability of release 5.27.00 of their pathfinding SDK, with significant memory footprint and performance improvements, and are also pleased to announce licensing to ZootFly (PC, Xbox 360, PS3), Hope Island, HanbitSoft (for 'R.O.D.'), CC Network Ltd. (China), ... Read more »
Pascal Game Development is holding its 1st mini competition. Theme and specific challenge rules will be announced on the day of the event. Everyone note on your calendars the 17th of June as the start of the PGD Challenge. We can't tell you the exact theme of the competition obviously, Read more »
Leadwerks Engine 2.43 is now available. This version features improved raycast performance, a new DRAWEACH entity callback, and a few small bug fixes. Registered developers can download the update by running the Leadwerks Updater. Read more »
We are working hard to bring Android OS support into our next SDK release so here is our first Android game. A simple 4x4 jigsaw puzzle buildable for Windows and Android using OpenGL 3 and OpenGL ES 2. Linderdaum Engine is an open source purely object-oriented 3D gaming engine written Read more »
Torque 1.1 Is Gold! We are proud to announce the release of Torque 3D 1.1. This version is the most stable version of Torque since TGE and the visuals are well beyond anything we have ever released. It’s a great time to be a T3D owner and we encourage you Read more »
3D Rad v7.12 which, compared to the previous public version 6.50, adds stable support for NVidia PhysX and important features for almost all object types, becomes free to use for everybody today. For donors only, version 7.19 of 3D Rad was also released today, which improves the NVidia PhysX based Read more »
Are you a passionate game designer looking for an opportunity to display your talents? Dare to be Digital and Wacom invite you to join the "Dare with Bamboo" competition. Create a game or an App for Bamboo pen and touch tablets and be a star in front of Game Industry Read more »
Last week at the Windows Phone Mango event, Microsoft showed off a fantastic virtual check-in demo for British Airways. The demo couples a traditional UI for ticket confirmation / flight details with an interactive 3D world for seat selection. The 3D world is powered by the SunBurn Game Engine, d... Read more »
Gamestudio/A8 is the new generation of the world's easiest development system for interactive 2D and 3D applications on Windows PCs. The portal renderer of the new developed A8 engine supports up to 200,000 3D objects per level. The engine uses nVidia PhysX for raycast vehicles and rigid bod... Read more »
Komires Sp. announced the release of Matali Physics 1.5, an advanced 3D physics engine for .NET and Mono, which adds support for web browsers. With the upcoming Silverlight 5 technology, it becomes possible to run .NET 3D applications inside web browsers with full hardware-accelerated graphics. T... Read more »
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