The leading network engine For Unity, iOS, Android, Windows Phone 7, HTML5, Flash, Silverlight and more is now available with new upgrades and features. Exit Games today announced that its market leading network engine Photon has been upgraded to version 3 and will be released and made available ... Read more »
Latest Game Development Posts Submit Post
Sundog’s real-time ocean simulation technology adds ship wakes, reflections, and correlation features SEATTLE, WA September 8, 2011 - Sundog Software’s Triton ocean simulation technology for game, simulation, and training software developers has received a significant upgrade. Simulation of ship ... Read more »
Morphological Antialiasing (MLAA) is an image-based, post-process filtering technique that identifies discontinuity patterns and blends colors in the neighborhood of these patterns to perform effective antialiasing. It is the precursor of a new generation of real-time antialiasing techniques that... Read more »
Cricket Technology announced the release of Cricket Audio, a software library that greatly simplifies the playback of sound effects and music in iOS and Android apps. Cricket Audio allows app developers to quickly add sound to their apps with just a few lines of code. It can play sounds directly Read more »
xaitment launched a new version of their AI bundle for indie game developers, called the BrainPack 2011. The bundle combines three of the AI modules for one affordable price. A recent interview was conducted with Develop magazine. Moreover, a new CEO, Mike Walsh, who used to head up sales at Read more »
The birthday version 0.9.8 of the free open-source, cross-platform 3D application framework PixelLight has been released. It's been one year since the first public release and nearly 9 years since development start on September 16, 2002. The previous releases focused on integrating third par... Read more »
AGK comes in two flavours, a BASIC interpreter with powerful commands (like LoadImage, CreateSprite, PlaySound etc), and as a set of C++ libraries for the more seasoned developer. With the AGK BASIC, apps can be quickly coded and deployed to multiple devices at compile time. Games are automatical... Read more »
The CRM32Pro SDK is built on top of SDL with everything you need to develop 2D games: tiles, sprites, fonts, special effects, sound, timer, network, log system, video playback, XML parser, etc. A useful resource editor, tutorials and a reference guide are included. It is now under LGPL license with Read more »
D3 is an implementation of a "dialog tree" mechanism that can be used in various game types, mostly adventure or RPG ones for simulating conversations, or as is to create "choose your adventure" type multiple choise games or storybook-style games. The release includes binaries... Read more »
id Software, the maker of the popular Doom and Quake game series, announced that they will open source the Doom 3 source code. John Carmack, co-founder and technical director of id, spoke at the annual QuakeCon and encouraged game developers to release the old source code from their games to Read more »
A new online alternate reality game from EDGE@TERC and GameGurus, Canaries in a Coalmine, invites you to unpack a mysterious message from the future about the health of our environment. All around us, we see signs. Ice caps melting, bees dying, birds falling from the skies, oceans rising, deadly ... Read more »
Exit Games today announced that its leading network engine Photon has been selected by KranX Productions to power the network features of Nival’s Kings Bounty: Legions, a social massive multiplayer online game (MMOG). Once more Photon was chosen by a top-tier development studio due to its unparal... Read more »
Exit Games today announces that it has entered into a distribution agreement with The9, the leading online game operator and developer in China. According to the agreement, The9 will exclusively market and distribute Exit Games’ Photon to developers and publishers throughout China. Exit Games’ Ph... Read more »
Leadwerks Software has released version 2.5 of their game development software Leadwerks Engine, featuring enhanced graphics and support for the Microsoft .NET application framework. Josh Klint, CEO of Leadwerks said, “.NET support fits in with our goal of making game development simple and more ... Read more »
Sundog Software released its new Triton Ocean SDK for creating realistic oceans for game, simulation, and training applications. Currently known for its widely-used SilverLining software package for simulating the sky, Sundog has now turned its attention to the simulation of water. “We’ve applied... Read more »
Intel® Graphics Performance Analyzers is a powerful, agile developer tool suite for analyzing and optimizing games, media and other graphics-intensive applications. The latest release, Intel® GPA 4.1, is available now and adds significant new features based on input from game and graphics develop... Read more »
Recently Featured Posts
- Accessing Microsoft Windows 8 Desktop Sensors
- Shader Effects: Glow and Bloom
- Shader Effects: Screen Space Ambient Occlusion
- Shader Effects: Refraction
- Shader Effects: Blend Modes
- Shader Effects: Gamma Correction
- Follow Devmaster.net on Facebook, Twitter, and Google+
- Shader Effects: Depth of Field
- Shader Effects: Shadow Mapping
- Shader Effects: Old Film
Recent Forum Discussions
- concept critiques
- Strange behaviour with MSVC Angleprojec...
- HIERARCHICAL TEMPORAL MEMORY CRITICISM
- XBox One
- Brand new GameDev Team Start-up
- Substantial Games (Beijing) â€“ Seeking...
- How to detect a monitor's Default r...
- Diesel Tactics - A steampunk inspired, ...
- Feathered Attack (FREE TO PLAY)
- 3DModels-Textures: Female Warrior 2.