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NVIDIA Elected as Permanent Member of OpenGL ARB

by DevMaster.net Oct 08, 2003 at 21:27

NVIDIA today announced that it has been elected as permanent voting member of the OpenGL Architecture Review Board (ARB). According to NVIDIA's press release, "The ARB’s unanimous vote comes as a result of NVIDIA’s continuous dedication and commitment to the evolution of OpenGL". &... Read more »

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Barbed Wire FX joins the “Crowd!”

by Vital Idea Oct 08, 2003 at 09:12

Vital Idea Inc announced today that Barbed Wire FX has joined its strategic partners program. Barbed Wire will provide Vital Idea with digital assets and creative direction for its "Crowd!" animation system. This will further Vital Idea's unique initiative to have real world artist... Read more »

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New DirectX 9 Device Capabilities Database

by D.Bloed Oct 08, 2003 at 08:42

www.dxdevcaps.com is creating a new DeviceCaps Database for DirectX 9 with many features, allowing hobbyist programmers to see which different graphic cards support which capabilities. The site is still in early development, but plans to have forums, open source projects, and DirectX 9 tutorials ... Read more »

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UTD to Offer Arts and Technology Degrees

by DevMaster.net Oct 08, 2003 at 02:40

The University of Texas at Dallas will begin to offer three innovative degree programs in arts and technology with some emphasis on game development. As Dr. Dennis Kratz, the Dean of School of Arts and Humanities said, the UTD's new interdisciplinary arts and technology tracks will include a... Read more »

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Half-life 2 Source Code Leaked

by DevMaster.net Oct 03, 2003 at 02:00

Valve was hacked a month ago (Sept 11)by an unknown hacker. The attacker gained entry to the developers' computer through a security hole in Outlook. The attacker was able to retrieve the Half-life 2 source code tree. Valve officially confirmed the incident and are trying to investigate the ... Read more »

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Arkadium Launches The Developer Zone

by DevMaster.net Oct 01, 2003 at 01:37

New York, NY - September 29, 2003 - Arkadium Inc., a leading provider of unique online game software, today announced the launch of the Arkadium Developer Zone (www.arkadium.com/devzone.html). The Arkadium Developer Zone was created for game developers and allows them to submit original games for... Read more »

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ShaderMark 2.0 Provides DirectX 9.0 HLSL Benchmarking

by DevMaster.net Sep 30, 2003 at 14:10

ShaderMark 2.0 was released today. According to the website, ShaderMark 2.0 is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsoft’s High Level Shading Language. ShaderMark provides the possibility to use different compiler targets + advanced options. Cu... Read more »

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Kaydara Ships Character Animation Software

by DevMaster.net Sep 30, 2003 at 03:52

Montreal, September 29, 2003. Kaydara is now shipping MOTIONBUILDER 5, the latest version of its 3D character animation software. With a new story timeline, the software allows animation to be created almost instantaneously. The story timeline combined with a built-in clipart library, file format... Read more »

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Source Code to Homeworld Released

by DevMaster.net Sep 29, 2003 at 15:37

The Homeworld 1 source code was just released at the Relic Developers Network. It includes the majority of the source code, excluding only code to which Relic does not own the IP rights to (namely, the Bink SDK sound tools). Read more »

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Cat Mother Open Source

by Jani Kajala Sep 25, 2003 at 11:58

Game development company Cat Mother Ltd. has now closed its offices, but in their last meeting the company board decided to publish all company source code as open source. Also large part of the content is published. Published material includes fully playable prototype of a 3rd person action/adve... Read more »

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Hidden Agenda Contest Offers $25,000 Prize

by DevMaster.net Sep 25, 2003 at 10:06

"What if educational games rivaled the quality and game-play of today’s top selling video games?". That is the aim of the contest that was launced at HiddenAgenda. The goal is to create a game that teaches a middle school subject in a way no child has experienced before. This contest Read more »

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Object-Oriented Rendering Engine (OGRE) 0.12.0 Released

by DevMaster.net Sep 25, 2003 at 09:32

The new version of OGRE has been released (0.12). The major change has been the idea of taking advantage of hardware buffers. OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to pro... Read more »

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Vital Idea Announces Crowd! 1.0

by Vital Idea Sep 24, 2003 at 13:24

Vital Idea Inc., a provider of technical products and services for broadcast, film, simulation, and game development, announced today that its revolutionary behavioral animation system, Crowd!™ 1.0, will be available for general consumer purchase in November 2003. Crowd!™ 1.0 delivers an intuitiv... Read more »

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Doom 3 and DirectX 9

by DevMaster.net Sep 21, 2003 at 06:22

With all the discussion lately about how Half-Life 2 will run on ATI hardware compared with NVIDIA accelerators, BonusWeb.cz emailed id Software's John Carmack to ask how DOOM 3 and other games are likely to be impacted by the difference between the two graphics platforms running DirectX 9. ... Read more »

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EA to Lend Development Experience to Indie Game Developers

by DevMaster.net Sep 16, 2003 at 10:41

Electronic Arts (Nasdaq:ERTS), the world's leading interactive entertainment software company, today announced the creation of a new business unit, EA Partners, to manage EA's worldwide distribution and co-publishing relationships of third-party products as EA looks to significantly gro... Read more »

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One month to go to zfxCON03

by E Anderson Sep 15, 2003 at 23:41

zfxCON03 is a 2-day event for German amateur developers and game development professionals which will be held in Hankensbüttel (Near Braunschweig/Wolfsburg) on October 11 - October 12 2003. The event schedule and final speaker list have now been announced and can be accessed from the zfxCON03 web... Read more »

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