Triple Buffer Software has added an article on how to create and manage a scene graph. The sample program uses Direct3D9 to render a DNA strand with the presented scene graph implementation. Source code is also provided. The article can be found here. Read more »
Microsoft has an interesting article on their website about starting one's own software company. Here's a clip: "Successful entrepreneurs are people who know their own strengths and weaknesses. This rule is absolute. All exceptions are flukes. You have to adopt a lifestyle of const... Read more »
Gameversity, the online education website for game developers, is offering two free online seminars, - Introduction to C++ (2 weeks) - Game Design Treatments: Refining the Dream (2 weeks) the following seminars (2 week) - OpenGL Shader Programming - Real-Time Radiosity and the following courses (... Read more »
If any of you have been following my recent postings on this series, Gamasutra have posted another installment of their game development management articles entitled Manager In A Strange Land: Crunch. Find the full article here *Note that you need to be a registered memeber of Gamasutra to access... Read more »
I guess most of you followed the SCO-against-Linux happenings during the last months. SCO claims to have copyright on some code in Linux, wich shall be stolen from them. They claim a lot more, and in general attack all sort of Free Platforms. Linux, Google, the best known ones. There Read more »
AUSTIN, Texas, January 27, 2004 - Linden Lab™, creator of online world Second Life, and The Game Initiative, an organization that supports game developers worldwide, today announced the Second Life Game Developer’s Competition designed for aspiring game developers. The competition begins January ... Read more »
The TB Game Development Kit just had a push to version 1.2. The GDK is ultimately an engine that will help in developing games. It's still at it's early stages. version 1.2 adds audio support so that you can now load in WAV, MIDI, and MP3 files using the audio Read more »
SAN FRANCISCO, /PRNewswire/ -- The 18th annual Game Developers Conference (GDC) will spotlight the "Doom" creator, the "Matrix" films visual effects supervisor and the "Lord of the Rings" game developer as keynotes March 22 - 26, 2004 in San Jose, Calif. The conferen... Read more »
Articles Getting Started With Templates @ GameDev.net Using The Windows Template Library @ GameDev.net Manager In A Strange Land: Optimizing A Team @ Gamasutra Manager In A Strange Land: Reuse and Replace @ Gamasutra *Note you may need to register at Gamasutra to access the articles Events E3 Con... Read more »
The Art Institute of California in San Francisco announced today that it is offering scholarships to its bachelor degree programs in Game Art & Design and Visual & Game Programming. High school seniors interested in a design career have a new opportunity to use their art skills to win sch... Read more »
BURBANK, Calif. - Signaling an increased commitment to the fast-growing interactive gaming world, Warner Bros. Entertainment has created Warner Bros. Interactive Entertainment Inc. (WBIE) and has named Jason Hall to head its operations as Senior Vice President, Warner Bros. Interactive Entertainm... Read more »
Digital Game Developer has posted a brief preview about the upcoming conference: GDC 2004 to be held on March 22, 2004 in San Jose, California. According to the author: " The current roster of speakers and seminars are making this GDC one of the best ever. Some of the tutorials Read more »
AUSTIN, Texas - The Game Initiative today announced the speakers for its new mini-conference designed for students and professionals eager to get a job in the computer and video game industry. “How To Break Into Video Game Industry: Mini-Conference and Resume Workshop” which takes place January 3... Read more »
Six months after the first release AngelScript has matured quite a bit. This free library (LGPL) for including scripting in applications has been designed especially for ease-of-use. It uses the same data types and calling conventions that C/C++ does, which means that there is no need to write an... Read more »
The InTheory Discussion Forum is now hosted on a reliable server with a fast connection. We also now have a domain name instead of dynamic. We are located at: http://www.intheoryforum.com Stop by and discuss games theory and design with us! -Zach 'Excaliber' Tong Read more »
Gameversity, the online education website for game developers, is offering two more free online seminars, Introduction to C++, and Game Design Treatments: Refining the Dream, both two weeks in length. For more information, visit www.gameversity.com. Gameversity offers courses that help students l... Read more »