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MachStudio Pro 2 Available for Free Download

by Alvaro F Celis May 27, 2011 at 20:15

MachStudio Pro revolutionizes the 3D visualization production pipeline by placing the power of real-time graphics processing at your fingertips. Leveraging the horsepower of off-the-shelf professional graphics processing units (GPUs) and an innovative real-time rendering engine, it delivers a dyn... Read more »

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Game/AI Conference 2011 Final Line-Up Announced, Ticket Deadline!

by Alex J. Champandard May 27, 2011 at 20:09

AiGameDev.com is proud to announce the final schedule for the Game/AI Conference 2011, set to take place at the CNAM in Paris on the 23rd and 24th of June. The line-up includes keynotes about the battle AI in Total War: Shotgun 2, physics-based animation in Backbreaker, and the AI director Read more »

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TinyCo Launches $5 Million Fund To Invest In Casual Mobile Game Developers

by Guest May 25, 2011 at 18:06

TinyCo is launching a new $5 million fund, named TinyFund to support mobile game developers. TinyCo has itself published popular iOS titles, garnering more than 20 million downloads. Titles include Tiny Chef and Tiny Zoo. The TinyFund will provide developers up to $500,000 per title on the iPhone... Read more »

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Mixamo Launches Online Auto-Rigger service

by Alison Beasley May 24, 2011 at 21:25

SAN FRANCISCO – May 24 2011. Mixamo Inc. today announced the launch of its innovative new service – ‘Mixamo Auto-Rigger’ for mobile, console and PC game developers. Mixamo is proud to be the first company in the world to offer this online service. The Mixamo Auto-Rigger allows game developers, de... Read more »

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OpenGL Insights: Call for Authors

by Patrick Cozzi May 22, 2011 at 21:16

It is with great enthusiasm that we invite you to contribute to OpenGL Insights, a book containing original articles on OpenGL, OpenGL ES, and WebGL techniques by the OpenGL community and for the OpenGL community: from game programmers to web developers to researchers. OpenGL Insights will be pub... Read more »

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Cyrus script 0.2 released

by Kochol May 15, 2011 at 16:49

I use Cyrus Script in Sivash game successfully for * Controlling the logic of the level * Create cinematic events * Control the GUIs * Control the triggers * And writing scripted components for our entities Each map in our game has more than 1500 lines of script to control Read more »

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Equalizer 1.0 Released

by Stefan Eilemann May 11, 2011 at 18:47

Equalizer is the standard framework to create and deploy parallel, scalable OpenGL applications. Collage is the cluster backend for Equalizer and a standalone, cross-platform C++ library for building heterogenous, distributed applications. Both development toolkits are available for free for comm... Read more »

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Linderdaum Engine 0.5.99d released - FreeType support and internal web server

by Sergey Kosarevsky May 08, 2011 at 19:16

Linderdaum Engine SDK 0.5.99d is released. This release introduces two new major features web server with remote console and FreeType support. The Engine now includes a simple HTTP server with a limited number of pages for remote debugging. The server's main purpose is to allow remote debugg... Read more »

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Mandreel WebGL & Flash online demo released

by Ruben Ramos May 04, 2011 at 17:10

The first online demo of the Mandreel Framework has been released. This demo is a C++/OpenGL application compiled to Flash 11 and WebGL using the Mandreel techonolgy. Mandreel is a technology to make C/C++/Objective-C/OpenGL/OpenAL work on platforms that don’t allow these languages/APIs natively.... Read more »

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TransGaming and Free Bring On-Demand Video Gaming To France

by Nicolas Capens Apr 28, 2011 at 18:44

Leading French Broadband Operator Free Adds GameTree TV to Freebox Revolution Set-Top Box TORONTO, CANADA — April 26, 2011 — TransGaming Inc. (TSX-V:TNG), the global leader in multiplatform gaming, today announced the commercial launch of GameTree TV, TransGaming's innovative on-demand Smart... Read more »

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PixelLight 0.9.6-R1 Released

by Christian Ofenberg Apr 23, 2011 at 16:25

The new version 0.9.6-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released. This release continues integrating other open source projects. This time the plugin libRocket_PL was added to integrate the free open source HTML/CSS game interface middleware l... Read more »

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Replica Software and Ideaworks Labs join forces to provide multi-platform network connectivity

by Martin Piper Apr 20, 2011 at 04:42

Replica Software, the developer of ReplicaNet and RNLobby network middleware, and Ideaworks Labs, developers of the Airplay SDK, have announced a partnership to allow developers to expand access to online multiplayer games across multiple platforms. "We are excited to see what developers can... Read more »

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Maratis update

by Anaël Seghezzi Apr 17, 2011 at 05:01

With the coming of the new Blender 2.57, the Maratis mesh exporter has been updated to work with the new version. You can find the updated Add-on on www.maratis3d.org, "Download" section. Maratis is a 3d game creation tool like Unity or Shiva but Free and Open-source. You can see a Read more »

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Matali Physics Pro Now Supports Android OS

by komires Apr 16, 2011 at 23:26

Matali Physics Pro engine introduces an out-of-the-box support for Android OS through the Mono for Android 1.0. The latest Pro version also introduces support for the final version of MonoTouch 4.0. The engine demo with full source code for Mono for Android is available for Matali Physics Pro use... Read more »

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Playmaker 1.1 Released - Visual Scripting For Unity3D

by Alex Chouls Apr 14, 2011 at 00:24

Playmaker lets you quickly build gameplay prototypes, A.I. behaviors, animation graphs, interactive objects, in-engine cut-scenes, interactive walkthroughs and more. Playmaker is designed to empower all members of your team - artists, designers, and programmers. Artists and designers can use hund... Read more »

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AntTweakBar 1.14 released

by philippe Apr 11, 2011 at 17:30

After almost two years without update, a new version of AntTweakBar is released. AntTweakBar is a small and easy-to-use C/C++ library that allows programmers to quickly add a light and intuitive GUI into DirectX and OpenGL based graphic programs to interactively tweak parameters on-screen. It wor... Read more »

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