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Introducing gameplay v1.2 for 3D Indie Game Developers

by Sean Paul Taylor Apr 27, 2012 at 03:27

gameplay v1.2 - An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. ... Read more »

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New Release of Cricket Audio now Available

by sjmerel Apr 03, 2012 at 00:00

Version 1.0.24 of Cricket Audio, an audio middleware library for iOS and Android, is now available! New features include: Support for playing files from the iTunes library on iOS Can now apply Doppler effect and set volume attenuation modes for 3D sounds Support for Ogg Vorbis streams Cricket Aud...... Read more »

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Exit Games Announces the Photon Cloud – The Hosted Network Engine for Cross-Platform Multiplayer Games

by Peppermint P Mar 01, 2012 at 15:14

Exit Games today officially unveils Photon Cloud, a hosted network engine for the development of real-time multiplayer games for browser, mobile, PC & Mac. Game developers can now add online gaming features easily and without any server-hassle in a fraction of the time with the Photon Cloud s...... Read more »

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Develop Native iOS and Android Games, Ebooks and Apps With Updated Gideros Studio

by Atilim Cetin Feb 08, 2012 at 17:47

Gideros Mobile releases new version of Gideros Studio mobile development environment with many new features, including native plugins, Android support, enhanced API and analytics integration, with an easy-to-use IDE. Gideros Mobile’s updated framework is used to create graphically rich and high p...... Read more »

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Cricket Audio now available for free for iOS and Android

by Steve Merel Jan 02, 2012 at 23:43

Cricket Audio, an audio software library for iOS and Android, is now available for free from Cricket Technology. Cricket Audio allows app developers to quickly add sound to their apps with just a few lines of code. It can play sounds directly from memory with low latency, or stream them... Read more »

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