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Leadwerks 3 Brings Native Code to Mobile Games

by Leadwerks Software Apr 15, 2013 at 17:34

Leadwerks Software announced today the release of Leadwerks 3, their new development platform for building mobile games with native code.  Based on the technology developed for their successful game engine for PC, Leadwerks 3 brings a totally new approach to mobile game development. Read more »

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14-year-old Game Developer to Watch, Shows We're Never Too Young

by Kasey Thompson Apr 09, 2013 at 22:24

A 14-year-old indie game developer uses his hands-on tech and mobile development know-how to launch his game studio’s first game and hopes to encourage other young developers to join the game development trend. Read more »

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New Features added to MegaFiers for Unity

by Chris West Mar 13, 2013 at 16:09

MegaFiers is a mesh deformation, animation and morphing system for Unity, with over 40 mesh modifiers and deformations as well as helper systems for dynamic books, hose, tank tracks, water. A lot more info and videos can be found on our website at http://www.west-racing.com/mf Read more »

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Leadwerks 3 begins closed beta test

by Leadwerks Nov 15, 2012 at 19:27

Leadwerks 3 is a new game engine purpose-built for mobile. By building the entire platform on pure native code, Leadwerks aims to bring a new level of performance and flexibility to 3D mobile games. After two years of development, the team is now beginning a closed beta test with select members... Read more »

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Cafu Engine 12.05 Released

by Carsten May 10, 2012 at 18:55

We're happy and proud to announce immediate availability of Cafu 12.05, the May 2012 binary release of the Cafu Engine! Cafu is an open-source 3D game and graphics engine. The new version 12.05 culminates three years of exciting work into a new stable demo release: It marks the completion and fi... Read more »

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NeoAxis Engine 1.2 Released

by Treidge May 06, 2012 at 00:00

NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D ... Read more »

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Introducing gameplay v1.2 for 3D Indie Game Developers

by Sean Paul Taylor Apr 27, 2012 at 03:27

gameplay v1.2 - An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. Read more »

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VoiceBunny makes voiceovers affordable for all game developers

by VoiceBunny Feb 24, 2012 at 00:00

Every videogame developer should have access to talented, affordable, voice actors to help bring their characters to life on the screen; we can help. Voicebunny makes it easy to get crowdsourced voiceovers in minutes from a pool of 100,000 professionals - It's "crowdvoicing"! Over ... Read more »

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Develop Native iOS and Android Games, Ebooks and Apps With Updated Gideros Studio

by Atilim Cetin Feb 08, 2012 at 17:47

Gideros Mobile releases new version of Gideros Studio mobile development environment with many new features, including native plugins, Android support, enhanced API and analytics integration, with an easy-to-use IDE. Gideros Mobile’s updated framework is used to create graphically rich and high p... Read more »

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NeoAxis Engine 1.1 Released

by Treidge Dec 16, 2011 at 09:33

NeoAxis Group is pleased to announce that NeoAxis Engine and it's SDK was updated to version 1.1. NeoAxis Engine is an all-purpose 3D engine for game development, simulation and visualization systems creation. New version introduced significant improvements in rendering as well as new pathfi... Read more »

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