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KGE 0.0.7 released, Deferred shading

by Kochol Feb 24, 2013 at 08:06

This version adds deferred shading, automatic shader generation, Effect manager, Post bloom, particle system, mesh instancing, tile terrain, phong lighting, Fresnel and bug fixes. http://kge3d.org Read more »

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First Alpha Release of AredEd 0.0.2

by jorrit Nov 12, 2012 at 13:30

I'd like to announce the very first release of AresEd. Before getting too excited however I'd like to warn everyone that this is still an alpha release. It is far from a finished product and there are many known (and very likely unknown) bugs. It is also not feature complete. Read more »

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NeoAxis 3D Game Engine 1.3 Upcoming Features

by Ivan Efimov Nov 05, 2012 at 00:52

NeoAxis Group announces the upcoming release of NeoAxis 3D Game Engine version 1.3, which should took place before the end of 2012. Read more »

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Updated BRL-CAD Released

by Sean Aug 08, 2012 at 07:14

After more than six months development, BRL-CAD 7.22.0 is now available. This is a substantial introduction of a new development line encompassing more changes than any prior version since BRL-CAD's release as free open source software. We have robust solid NURBS ray tracing, fixed everything rep... Read more »

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First Game Engine Editor on Tablets

by Esenthel May 22, 2012 at 20:20

World's first game engine editor now available for mobile platforms. Read more »

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Cafu Engine 12.05 Released

by Carsten May 10, 2012 at 18:55

We're happy and proud to announce immediate availability of Cafu 12.05, the May 2012 binary release of the Cafu Engine! Cafu is an open-source 3D game and graphics engine. The new version 12.05 culminates three years of exciting work into a new stable demo release: It marks the completion and fi... Read more »

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NeoAxis Engine 1.2 Released

by Treidge May 06, 2012 at 00:00

NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D ... Read more »

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PixelLight Engine 0.9.10 Released

by Christian Ofenberg Dec 23, 2011 at 18:02

Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released. We're using OpenGL as well as GLSL within our main-renderer and OpenGL ES 2.0 for Android. From this release on we officially support 64 bit and thanks to the growing community we we... Read more »

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