Posts Tagged 'OpenGL' Submit Post

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Cafu Engine 12.05 Released

by Carsten May 10, 2012 at 18:55

We're happy and proud to announce immediate availability of Cafu 12.05, the May 2012 binary release of the Cafu Engine! Cafu is an open-source 3D game and graphics engine. The new version 12.05 culminates three years of exciting work into a new stable demo release: It marks the completion and fi...... Read more »

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NeoAxis Engine 1.2 Released

by Treidge May 06, 2012 at 00:00

NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D ...... Read more »

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Loading and Animating MD5 Models with OpenGL

by Jeremiah van Oosten Apr 02, 2012 at 00:00

In this article, I will show how you can load and animate models loaded from the MD5 model file format. In this article I will use OpenGL to render the models. I will not show how to setup an OpenGL application in this article. If you need to get a... Read more »

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WebGL Playground Allows for Interactive WebGL Development

by Krystian Samp Jan 31, 2012 at 19:22

WebGL playground is an online tool for creating and sharing WebGL projects. It's a straightforward idea: type in your WebGL script and see the results. But the cool part is that the editor and the results are just on the same page and that you get a handful of features... Read more »

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PixelLight Engine 0.9.10 Released

by Christian Ofenberg Dec 23, 2011 at 18:02

Version 0.9.10 of the free open-source, cross-platform 3D application framework PixelLight has been released. We're using OpenGL as well as GLSL within our main-renderer and OpenGL ES 2.0 for Android. From this release on we officially support 64 bit and thanks to the growing community we we...... Read more »

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