Robust and simple Inverse Kinematics (IK)

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SKiTZO 101 Jan 08, 2006 at 03:24

I read an article in game programming gems 3 about a simple method to get inverse kinematics running. My nephew was in need of code to do IK for his simple flash game, so i figured that I would make a set of images explaining what I had learned in the book.

Long story short: i ported it to English (we are from Norway), and made it resemble an article before posting it on my portal. It turned out OK so I figured someone else might want to read it. Here goes:

Cyclic Coordinate Descent Inverse Kinematics Howto

yay :)

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spoulson 101 Jan 09, 2006 at 15:17

Excellent read.

What other methods of IK are there?

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geon 101 Jan 11, 2006 at 09:18

Neat stuff. I like the illustrations.

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Mjolnir 101 Jan 12, 2006 at 00:44

@spoulson

Excellent read. What other methods of IK are there?

I had a good kickstart on IK from these (focus is on Jacobian methods):

http://graphics.ucsd.edu/courses/cse169_w05/CSE169_12.ppt

http://graphics.ucsd.edu/courses/cse169_w05/CSE169_13.ppt

(brush up on your calculus though)

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SKiTZO 101 Jan 26, 2006 at 16:57

There is that Jacobian thingie.. but i dint try that out. Anyways here is a link: http://www.cs.ubc.ca/\~mthorne/cpsc533project.html