Basically there are many differnce between engines that the main
diffrence is it is a 3d engine , a 3d language , 3d authoring system or
Please specify type of engines in your database
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You must know first your capabilities and your needs.
for example what languages you use ,your programming experiance,will
you use shaders or not,what platforms that your game will run on so you
will decide if your engine is portable or not,etc…
but the common differnces IMO are price , speed , community(this is a
big one) , ease of use(has editors with scripting , just a set of
libraries ,or just a RAD engine like Quest3d or 3DRad).
I use Nebula Device 2 as my Game Engine.