This is a screenshot of a demo I’m making using my 3d engine “Nights 3”
and currently features:
* stencil shadows
* stencil reflection
* photorealistic textures
* particle system
* motion blur
* jpg textures
* mp3 playback
* radial blur
* heightmap loading
* terrain and city generation algorithm
* md3 model loading
* made in visual studio 6.0 & opengl
in the screenshot is a scene featuring: stencil shadows and reflections,
lighting (the red dot is the light source) and photorealistic textures.
Also the nights logo lights up acording to the music beat.
This is the last demo i make using Nights 3, I’m planning to start
making a new version of the engine and make it a ray tracer. The demo
isn’t finished so it is not avaible for download at the moment, but you
can see other demos I have made at
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Your features list sounds great, but… I have somehow the feeling that
this screenshot doesn’t really reflect the features, does it?
The screenshot seems rather small to me :)
edit : I was wrong, but somehow the forum link leads to the thumbnail
version… can that be fixed ?
Yes, i agree with roel, there’s not much to see on the posted screenshot
but the feature list sounds cool! Hope to see it soon!
hi, thanks for your comments, there’s some screenshots showing more of
the features in the engine.