Using songs in commercial games

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SxyGuy 101 Sep 01, 2005 at 16:13

Okay, I’m planning on making a commercial game that has a storyline to it. The game will have cutscenes, songs, and all that stuff. So, can I just FREELY use any songs in my game or would I have to pay the artist of that song some money or what would I have to do if I want to use their song in my game?

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Joachim_Stiller 101 Sep 01, 2005 at 16:23

@SxyGuy

Okay, I’m planning on making a commercial game that has a storyline to it. The game will have cutscenes, songs, and all that stuff. So, can I just FREELY use any songs in my game or would I have to pay the artist of that song some money or what would I have to do if I want to use their song in my game? [snapback]20683[/snapback]

well, just imagine, if the answer was yes: someone creates a (crap) game like tetris, then he adds the new album of coldplay as soundtrack and he is allowed to distribute his game to everybody he wants. just guess…

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DownloaderKL 101 Sep 01, 2005 at 16:31

Tetris doesn’t suck. Coldplay sucks so I’d doubt anyone would end up paying tributes to them.

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awood 101 Sep 01, 2005 at 19:00

For copy-left/opensource sounds and music, visit:

http://www.opsound.org/opsound.html

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donBerto 101 Sep 01, 2005 at 19:05

because nobody explicitly said it, I will - IT IS VERY ILLEGAL (in the United States, at least) to just violate the copyright of artists. The least you can do is ask for permission. and like the post above suggested, there are some places where you can get free music.

regards,
:yes:

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Durastik 101 Sep 02, 2005 at 09:17

Or, even better solution:

Make your own :D

It’s alot easier than people think, i’ve made good soundtracks by banging my head on my keyboard repeatedly for a few hours. (Thus, my barin works erm.. whats that word?).

Look around for unsigened/underground artists aswell, they would be grateful for the advertising (provided that songs can be selected etc).

Peace

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Joachim_Stiller 101 Sep 02, 2005 at 16:39

@DownloaderKL

Tetris doesn’t suck. Coldplay sucks so I’d doubt anyone would end up paying tributes to them. [snapback]20685[/snapback]

sorry, with crap game i meant a game that doesn’t take years to write.

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DownloaderKL 101 Sep 02, 2005 at 18:59

Thankyou for making yourself clear. I was gonna use my blocks to trap you.

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Durastik 101 Sep 02, 2005 at 22:37

sorry, with crap game i meant a game that doesn’t take years to write.

Acctually, i’m pretty sure the origanal tetris took quite a while to write :glare:…

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Methulah 101 Sep 03, 2005 at 00:23

wow, this thread sure stayed on topic!

and that post just helped a lot :)

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haxorphreak 101 Sep 04, 2005 at 23:07

So basicly all one would need to do is say email whoever owns the song and wait for a reply? I guess in some cases there could be money involved.

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Durastik 101 Sep 05, 2005 at 08:21

@haxorphreak

So basicly all one would need to do is say email whoever owns the song and wait for a reply? I guess in some cases there could be money involved. [snapback]20836[/snapback]

For most songs in games, there usually is some form of contract too.

Unless you’re going to make a comercial game, stick to your own or free music.

Peace