hey i was wondering how to create a Input dialog in C++ without using
I mean i have created a window which shows the mouse position..joystick
workings and all but now i need a button which would trigger a function
that will allow the user to enter a charter.
Actually that program allows a user to perform particular function when
a keyboard button is pressed.For instance,if ‘W’ is pressed then a
message box apprears saying W is pressed.
but i need to make it so that the user would b able to select the
charcter…i hope i made the question clear…
I m stuck with the project …doin a Game engine..so need to use this
function for letting user select the button for his action…
plz help me soon…i need to submit the project soon..
thanks for any help
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I’m not sure whether this is what you’re looking for - but you can
create buttons, text boxes, and stuff like that on a regular
(non-dialog) window. You use CreateWindow to set up these controls, and
then use them like you would a regular dialog-box control.
For details: CreateWindow
(scroll down to the Remarks section)
Are you talking about getting user input under a Windows app, right?
(Your phrasing isn’t very clear, and I assume by charter you mean
If that is the case, just look up a combination of
WM_KEYDOWN/WM_KEYUP, “Message Loop”, and “Window Procedure”
Anyways, MSDN is your friend:
it helped me..i mean taking a input from the user and then checking
which key the user pressed..so that i can show a pop up msg.the whole
thing should b in a dialog box..thats all…