Hi all, I am planning on using MOD,XM,IT as the primary music interface
for my game engine. Problem is there arn’t much resources about the file
formats and how they are used. If anyone have some information about
them please let me know! Or even better Tracker Players source codes in
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I personally have used quite a few audio modules in some of my past
projects. There are quite a few audio libraries out there that will
enable you to very easily play back these files, with a considerable
amount of control over the process. You don’t actually *need* to learn
the format, as long as you have the audio-modules you alread need (there
are quite a few good trackers for modules. If you would like a list of
some of my favorites, just reply =) ).
Consider using Bass
It has very accurate playback, and is rather simple to use.
also is rather popular, and has a larger user base, but doesn’t play
modules “perfectly” =)
There are a few other decent ones (mpp sdk comes to mind), but they
arn’t nearly as widespread.
Anyways, hope this helps.
Ahh i checked out the websites, but problem is i keep on running into
sdk’s that require licencing for commercal products.. Something i
planned for this project of mine to go into the market. So that it’s a
no go’. Im not even sure if using other file formats but building your
very own player is even legal.. Since some trackers like MODTRacker are
free i wouldn’t have to program a tracker all together. I even ran apon
the Scream Tracker SDK licenced under non-commercial products.. ahhhh
well i may just reinvent the wheel all together based on MIDI *sigh*