need the OpenGL SDK v1.4

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_DC_3_Jp_Uk 101 Jun 10, 2004 at 15:37

Hi guys ok im going off my nut here…. :angry: :angry: Ive been searching for the latest OpenGL SDK v1.4 I believe but can’t find the actual site to download it off, ok call me a n00b but i sware theres that many extensions and patches and other companies trying to add to it etc etc im 100% lost, ive been on www.opengl.org and the NVidia site, but could someone pls just paste in the this topic the exact link to the .exe for the OpenGL SDK v1.4 download pls pls pls…pls, im going crazy, why can’t they make it simple ffs…
Thankyou guys!

P.s. this is urgent guys, i need the SDK for my course work…ffs this is bad.

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baldurk 101 Jun 10, 2004 at 15:50

It helps if you have a more descriptive topic, it’ll help people see at a glance what your problem is.

Why exactly do you need the OpenGL SDK? I’ve never needed it. The necessary headers can be found here. Everything else will be found elsewhere. If you’re on windows, you get the library files with your compiler, and you get the dll from your graphics card manufacturor driver. If you’re on linux, you’ll get both of those from the driver, normally. I’m not sure about the mac, myself.

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dk 158 Jun 10, 2004 at 16:14

All what an OpenGL SDK (if you wanna call it that way) has is the headers. Installing the latest driver will provide you with the latest headers, libs, and dlls.

Here’s SGI’s OpenGL SDK (all it has is the headers):

http://oss.sgi.com/projects/ogl-sample/sdk.html

You can find the latest glext.h header from

http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
or here:

http://hem.passagen.se/opengl/getstarted/g…glincludes.html

This article might help: http://www.gamedev.net/reference/programmi…eatures/oglext/

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_DC_3_Jp_Uk 101 Jun 10, 2004 at 16:23

aaaaaaahh got ya, thanks alot guys! lol I thought there was an SDK to download, im sure i remeber downloading one before… :blink:
I know im a n00b :blush: lol
Thanks again guys!

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baldurk 101 Jun 11, 2004 at 15:19

@apex

Installing the latest driver will provide you with the latest headers, libs, and dlls.

just a note, normally gfx drivers only provide the dlls. You get the libs and headers with your compiler. Also, on windows you can only update the headers, you have to use the 1.1 lib because microsoft, understandably, won’t release a newer version.

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anubis 101 Jun 11, 2004 at 15:42

Also, on windows you can only update the headers, you have to use the 1.1 lib because microsoft, understandably, won’t release a newer version

i hope this will change with opengl2.0

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baldurk 101 Jun 11, 2004 at 21:01

@anubis

Also, on windows you can only update the headers, you have to use the 1.1 lib because microsoft, understandably, won’t release a newer version

i hope this will change with opengl2.0

it’s unlikely, Microsoft is in direct competition with OpenGL :). However, although I have heard rumblings to this effect, I’m not holding my breath.

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fyhuang 101 Jun 11, 2004 at 21:20

It is still possible to access OpenGL 1.2, 1.3, 1.4, … features from OpenGL 1.1 using extensions.

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baldurk 101 Jun 11, 2004 at 21:38

Of course, but that doesn’t require a new lib file.

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fyhuang 101 Jun 11, 2004 at 21:59

No, it doesn’t. And using some clever techniques, you can make using extensions feel like using core OGL functionality. Most cards support quite a few extensions as well.