I need to find a formula to implement the life and mana regeneration
process. Life regeneration depends on a primary statistic (constitution)
and maybe some external modifier provided by items. Mana regeneration
depends on constitution, but also on life level, the more damaged you
are, the lower you recover your energy. And of course, on external
modifiers. the returned value must be the amount of points to regenerate
per minute of game time.
Can somebody suggest me a way to calculate this?
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liferegen = hp * (constitution * (1 / maxconstitution))
manaregen = liferegen - (liferegen * (maxhp - hp) / maxhp)
ok, a bit simple but maybe this is enough for you :) you might want to
use some kind of interpolation. this way you can adjust how much
influence each constitution upgrade has (like take an interpolation that
has little influence with low const and increases later on).
I dont know if you’ve already checked it out. But if you go to
gamefaqs.com and seach for the FAQs dor some RPGs, there is usually a
formula FAQ lying around somewhere as well. You can use those to get
ideas on how to implement your own formulas. I know for sure that there
are Xenogears and Final Fantasy formula faqs. Im sure you can find
otheres as well.