ATI today announced the first full release of their RenderMonkey shader development environment:
Support for REFRAST - Completely rewritten HLSL and Assembly editors - Display of HLSL disassembly - Addition of many more HLSL examples - Improved error checking and reporting - many more new features and improvements
RenderMonkey is a suite of open, extensible shader development tools for both current and future hardware that allows programmers and artists to collaborate on creating realtime shader effects.
Full details are available here
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