i drew a quad and textured it , now i want to draw some red lines,
if i disable(GL_TEXTURE_2D) and draw the lines ,they are red but when
i resize the window the texured quad becomes red as well.
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you set color back to white before drawing the quad?
like davepermen said, set white color before draw the textured quad
thank u! ,i found the answer myself though (the white thing of course)