Ok, there is no specialized Sound&Music forum so I put this poll here. I
want to know what you think about Audio APIs - which is best for windows
game development (I know there are platform independent libraries such
OpenAL, but I want to know which is the best for the game if it will be
run only under Windows)
If you choose other - please specify
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I think OpenAl
I find FMOD to be very easy to use. I think I had a demo program up and
running within 5 minutes of installing the SDK.