game code

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craigl281 101 Mar 24, 2003 at 15:55

does anyone know anyplaces i can find code to any games; like nehe.gamedev.net has zelda

i have a project for my programming class and we need to find three games that have actually been sold, such as nintendo games or pc games

if u find any sites can you mail them to me crystalsaber_i@yahoo.com

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donBerto 101 Mar 24, 2003 at 16:27

before I (or anyone else) provides answers

can you tell us more about the assignment? I don’t understand the “find games that have actually been sold…”

I didn’t think nehe had zelda, i thought it was that person that linked through nehe. i could be wrong…

check out:

freespace [links provided here somewhere]
ID software

can think of anything else on the top of my head.

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Phaetos 101 Mar 24, 2003 at 16:48

Hi!

The source of “Doom” was released, the source
“Descent” (very good game!) was released, too.
I think the source of Quake is free, too.

I once looked into the source of Descent and they did
a great job hiding the interesting parts in their
code *g*. So much for the clarity of the code.
The developers flamed each other in the code,
too. It was quite funny to read.

Greetings
Stefan

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EvilSmile 101 Mar 24, 2003 at 17:45

The source code for Quake II was released under the GNU - GPL.
So ,that’s free software too :) (free as in free speech)

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baldurk 101 Mar 24, 2003 at 19:05

NeHe never sold zelda, so that wouldn’t really count.

Also, ID Software’s website is idsoftware.com not id.com

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davepermen 101 Mar 24, 2003 at 19:09

http://www.flipcode.com/cgi-bin/msg.cgi?sh…orum=iotd&id=-1

that game has sources, too.. sure, its not yet a full game. but levels, enemies, etc.. so what? and its really fun to play:D

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craigl281 101 Mar 24, 2003 at 19:34

@donBerto

before I (or anyone else) provides answers

can you tell us more about the assignment? I don’t understand the “find games that have actually been sold…”

I didn’t think nehe had zelda, i thought it was that person that linked through nehe. i could be wrong…

check out:

freespace [links provided here somewhere]
ID software

can think of anything else on the top of my head.

he wants us to use games that have actually made it onto the market
like tetris, zelda, roms and such

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baldurk 101 Mar 24, 2003 at 21:18

what do you mean ‘use’ those games?

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donBerto 101 Mar 25, 2003 at 01:35

baldurk: thanks for the correction

craig: how about giving us a little bit more info? we [or maybe just me] can’t help with so little information.

:yes:

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craigl281 101 Mar 25, 2003 at 13:10

were going to do like a case study on them

and put down what made the game work out; he hasn’t told us a whole lot so far. but were going to tell what each part does
then after all this were going to make a little program using different specs to have a demo of each game

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CyraX 101 Mar 25, 2003 at 13:37

If you want to see/critic a game(s) then you have to first look @ what type of games they are.
Broadly you will find:
First Person Shooter (FPS) - Quake series, Unreal ,doom
Simulation :
|_ Space Simulation - Descent, Star Lancer
|_ Flight - M$ Flight Simulator, F22 Raptor, F16 etc; Commanche Series
|_ Car/Drive - NFS

RPG :
|_ Dungeon Siege
Arcade:
|_ Tekken series, Mortal Kombat
Scroll Games also RPG:
|_ Age of Kings/Empires, Command && Conquer series, Simcity, Caesar, Diablo
Third Person:
|_ Tomb Raider, Indiana Jones

@ one estimate you might be having more than 10 -20 genres today. So go ahead and work about with the history of games. Today’s games - well you will get lotsa help - but I guess you should first look @ the games that started it all - Mario, Contra etc; Then come to the Classic Doom, Wolfenstein. Then you might end up with the today’s gamez.
I think you will have a balanced act with:
StartX: Mario -
New Ideas: Doom
AI: Deus Ex/Max Payne/Half Life/ Thief - order of precedence Thief being best @ AI (IMHO)