DirectSound & DirectMusic programming

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OXWave 101 Mar 14, 2003 at 17:00

A created this forum so developpers can share their knowledge on DirectMusic & DirectSound. As weel, we could ask questions regarding this librairy and trade any tutorials we can find on this subject.

Enjoy!

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OXWave 101 Mar 14, 2003 at 17:05

Here’s a book that I have purchased and is very good if you want to start programming with the DirectSound & DirectMsuic librairy. And it can be a very useful tool for any advanced programmer too.

This book is a must.

1592000290.01.MZZZZZZZ.jpg

If any of you knows this book tell me waht you think. :blush:

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dk 158 Mar 14, 2003 at 17:06

Actually I haven’t used DirectSound as of yet, but I’m planning on doing so for my engine which is currently under development :D

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OXWave 101 Mar 14, 2003 at 17:18

I am working on a Game Audio Engine to be implemented in another Game Engine. I am currently using DirectSound & DirectMusic and I think its a good librairy to do the job. I recommend you to use this librairy. Especially if you are already using DirectX for your game engine. :P

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DarkLight 101 Apr 03, 2003 at 17:18

I just started to learn DirectSound and DirectMusic for future using in my games. Actually, I’m a OpenGL programmer, but I want to learn DirectSound, DirectMusic and DirectPlay (and maybe in the future - DirectDraw)

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davepermen 101 Apr 05, 2003 at 21:18

mp3,ogg, wav, etc player..

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OXWave 101 Apr 07, 2003 at 23:17

Yo davepermen!

Is your player available. I would download it.

Check out mine that I made a couple of months ago. http://virtualbus.8m.com
If theres any of you interested please feel free to download it! Thanx. :nod:

Tell me what you think.

Ciao

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donBerto 101 Apr 08, 2003 at 00:50

oh shucks, no “none” option?

hehehe

:yes:

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EvilSmile 101 Apr 08, 2003 at 09:08

exactly!

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davepermen 101 Apr 08, 2003 at 10:48

if you don’t mind, you can use the none-mode: don’t move in here! :D

no, really, i really dislike the m$==bull*beep* ignorance of some in here. thats childish.

well, its not my player, my friend coded it. and its part of the aegis sound system (*beep*:D), so its not really free to use..

but on the other side, it has some great features. it doesn’t care from where to open a file, hd, network, ram, internet, and can play them all (if the stream source is fast enough.. wich is the case for about all modem connections for .ogg files, for example)..

its really funny:D

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donBerto 101 Apr 08, 2003 at 12:58

@davepermen

if you don’t mind, you can use the none-mode: don’t move in here! biggrin.gif

what’s that suppose to mean? :wtf:
@davepermen

no, really, i really dislike the m$==bull*beep* ignorance of some in here. thats childish.

easy partner! nobody on this thread said anything about m$ being bull*beep* I was just curious why there wasn’t a none option. I’d actually LIKE to try out the DirectX package - just for experience sake.

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davepermen 101 Apr 09, 2003 at 05:25

thats supposed to mean exactly what you hear in every other thread if you push in to flame (wich i ment you all where). don’t read it! :D

there’s no none, because if you haven’t used ds yet, why shall you poll for what you used it? :D

but okay.. i got it wrong (just read the m$ flaming thread before that one..)

btw, none would not mean i have not used ds yet, but i haven’t used it for any of these choises yet. nothing would mean i haven’t used ds at all yet:D

none (of the above)
nothing (at all)

:D

i’m nitpicking. its so early here.. wanna continue sleeping, but have to work yet:(