I was wondering if there exists a resource on the internet that can help
me decide what values to set my OpenGL materials??
For example, if I wanted a varnished wooden table what values should I
use for the specular colour, ambitient colour, diffuse colour, shininess
This would be useful because I spend lots of time tweaking material
settings to get the right look and feel for my objects. If there was
such a resource this would be sooooo helpful as a starting point.
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I cant say exatly where but there definitely exists such a resource. I
remember i was reading a book on 3D programming, something like 3D
Graphics Programming with openGL, or something, and they had such a
reference, otherwise, google it.