An Interview with Joe Riedel
DevMaster.net has conducted an interview with Joe Riedel, the developer of the Abducted Engine. The interview can be found here.
Recently Featured Posts
- Accessing Microsoft Windows 8 Desktop Sensors
- Shader Effects: Glow and Bloom
- Shader Effects: Screen Space Ambient Occlusion
- Shader Effects: Refraction
- Shader Effects: Blend Modes
- Shader Effects: Gamma Correction
- Follow Devmaster.net on Facebook, Twitter, and Google+
- Shader Effects: Depth of Field
- Shader Effects: Shadow Mapping
- Shader Effects: Old Film
Recent Forum Discussions
- Animating simple player sprite (Platform)
- advice on the best schools in either bc...
- Shadow techniques
- Yildiz-Online: MMORTS (Alpha)
- Wizard Boy - 3D Action Shooting Surviva...
- Giant rubber duck meets sorry end
- MinGW64 and GLES2 emulator?
- 3D Alien Buildings for Game Design
- Basic path tracing in OpenCL
- Rendering coinciding line segments