IDV has released a demo containing seven real-time worlds showcasing the SpeedTree technology. The demo includes natural-looking, windblown trees and grass, new lighting algorithms, vast terrains covering hundreds of square miles – and a choice of a haunted woods, New England autumn, Vietnam jungle, Outback, and more.
SpeedTree Technology takes advantage of geometry instancing, shader model 2.0, numerous shadows techniques, volumetric fog, bump mapping, and more.
More info can be found at this page.
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