Psychedelic OpenGL Demo

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Anonymous Sep 13, 2004 at 04:34

Frustum.org has released a new demo demonstrating cubemap textures, easy light refraction, OpenGL Shading Language shaders and a simple graphics user interface. View the site for other interesting demos feauring stencil shadows, terrain LODs geomorphing via vertex shaders, hardware skinning, GPU-based water calculations and more.

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