Donya Labs has released Simplygon 5.0, which incorporates a number of new features that further automate the optimization process for digital assets. Simplygon has been developed to automate polygon decimation and 3D optimization, and streamline the production pipeline for video games, digital media and visual effects where 3D assets are used. The middleware further optimizes 3D assets as they are brought together in the final product, whether it’s a video game, digital video, or other media using 3D graphics content.
“Polygons become an endangered species when they meet Simplygon, but our advanced algorithms and automated quality checking ensure the finished product doesn’t sacrifice visual quality and only the superfluous polygons are removed,” said Koshi Hamedi, Simplygon Product Evangelist. “The goal with Simplygon 5.0 is to give digital content creators an even more useful suite of optimization tools where automated processes become an even larger part of the package.
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Simplygon is popular amongst developers of mobile games; AAA PC and console games; and large MMOs and is applicable to any medium where 3D art assets are created or utilized. By automatically generating lower-polygon models that are required for different levels of detail (LOD), an optimization process for making games and visual scenes run smoother, at higher frame-rates, and requiring less data, Simplygon helps digital content creators save important resources where artists would otherwise need to manually re-create large amounts of content.
New in Simplygon 5.0
In the fifth generation of Simplygon the focus is on core development and making Simplygon even more automatic and reliable. The Donya Labs team has always been fans of automation and with the introduction of computer vision, are now able to provide an even smarter and more automatic process.
Some of the new features are:
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