Sundog Software has released a version of the SilverLining sky, cloud, and weather SDK for Unity developers. Built from the ground up using Unity's scripting architecture, SilverLining for Unity brings 3D volumetric clouds, physically based procedural skies, and tone-mapped natural scene lighting to Unity scenes across its supported platforms. The same simulation-grade modeling that powers the SilverLining C++ SDK is present here. A tutorial video and web-based demo are available.
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