Presenting “Bit Eater”, an indie game of bits, boxes and bad-ass music.
The game is still in early stages of development but any thoughts would be appreciated.
Here is the protagonist of our tale. BOB the bit eater.
Check out the video on YouTube to see the prototype in action.
YouTube Channel: www.youtube.com/channel/UCaeU622FhAJUip2cxa0veCA
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Looks interesting. One thing I’d like to ask is, when posting about a game in a game development site, it would be much more interesting to share some of the technical details about the project and what kind of challenges you faced. It’s a development-oriented community after all.
We should have more clear guidelines for posting, as I realize it’s not mentioned anywhere explicitly.
Thanks for the insight dk. Just getting started in all this so your reply is the most informative reply I’ve gotten yet. :)
The goal of this project is to create a game that is simple and fun to play for all ages.
I’m using the unity engine to make it. The only controls so far are left and right. You play BOB the hero who loves to eat blue, green and yellow bits. Feed him and he’ll love you.
Eating Red bits will give him a stomach ache resulting in death.
I’ve now added a life system in the game, as the previous prototype was found to be too easy in our testing group. If a blue bit hits the floor you loose a life.
So the goal is to catch all the blue and dodge all the red.
I’ve created music to go with the game, as the games difficulty increase so does the music and background.
I’m busy working on a reverse gravity (random event) that will switches controls and orientation of the player to further add more spice to the project.
Image and development overhaul images and videos coming soon.