I am currently sat here waiting for VS to come back to life.
I just added the monaco race track to a game I am working on.
The track contains 1879 meshes, 1879 textures, and half a dozen text files.
The dumb little bugger is sat here opening every single one of them with the default handler, so paint.net is trying to load and display 1879 textures. VS is converting and displaying 1879 binary files to hex……….. aaggggghhhhhh
There must be a way of changing the default behaviour, but I can’t find it.
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