XBox One

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TheNut 179 May 22, 2013 at 13:59 xbox console

So what do you guys think? I didn’t have a chance to watch the whole broadcast yesterday because of streaming issues, but it was funny to hear the “audience” clap, cheer, and whistle at every feature. It’s perhaps a smart marketing move IMO that they decided to feature cable television. It would be a way to coerce non-gamers to invest in the box as a multirole media device. Hardware seems decent, although I would have preferred 12GB or maybe even 16GB of memory just for that added leverage. Memory is cheap these days, so it wouldn’t have bumped the cost that much more. Voice commands… heh, that will probably need some work. I can imagine a house filled with hyper children yelling for control over the device :)

Hardware Details

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v71 105 May 22, 2013 at 16:23

The new xbox will sport 3 different Os , this will raise the probability to crash up to the third power

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fireside 141 May 22, 2013 at 19:55

I thought it looked pretty slick. It was a good idea building in Kinect so game companies know everyone has one when they write games for it. I didn’t see any mistakes, really. I think it will be popular. Gesture controls and voice controls looked pretty cool. I think it will appeal to a lot of people that are non gamers or casual gamers. I guess the price point remains to be the only thing that could take away from it. If it’s relatively inexpensive, I think it will be a winner. One key thing will be straightening out xbox live so amateurs and indies write games for it. I bought a lot of shares of AMD at about 2.50 and it’s currently at 4.00, so I’m pretty happy. Of course, you never actually make money till you sell.

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David_Gallagher 102 May 23, 2013 at 02:19

I thought it was ok, but 75% of it’s features would be wasted on me, don’t like hand waving or voice recog just give me a controller. tv well I barley watch it anymore (hate reality shows and any decent sitcoms get canned too early and I’ve seen enough adverts for 2 lifetimes lol). sport… never a fan. really don’t like always online (or needing a connection to play). I guess I’m not there target market anyway but strange that more focus was on features that have nothing to do with games for a gaming console. I’ll just stick with a PC it can already do most of what this console can do (not a pc fan boy comment just my opinion as a gamer).

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Stainless 151 May 23, 2013 at 08:25

I keep thinking about what will happen if you connect a xbox one to a smart TV and both of them support voice rec and gesture rec

Will they fight it out, two little stick men smacking each other about, or will all devices ship with a voice sample of BA Baracus saying “you talking to me?”

What happens if you are talking, does it constantly listen and send a text version to the fbi every time you say something bad about a politician? Maybe that’s why it needs to be always online

How long before someone hacks it and posts everything you say online

How many videos of celebrities playing dance dance nation 27 in their underware will appear on utub

shit design
shit idea
shit company

formed by a corrupt arsehole with no technical knowledge but an evil knack for business, never grew up

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v71 105 May 23, 2013 at 12:12

In italian Xbox One sound like “Very big Xbox” , i bet there is going to be a lot of funny jokes on that, apart from that, i don’t have an xbox and i am not considering buy it, it looks a frankestein device , much like windows8.

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tyree 102 May 26, 2013 at 06:05

thier taking a cue from apple by dictating to thier customers what your allowed to do with the console. you have to pay microsoft a fee to play used games. if you dont pay the fee, that game will not play. and no backwards compatibility. but it should be cheaper than the ps4

to stainless if your referring to bill gates he stopped running microsoft some time ago. in my opinion steve jobs business model was far worse than microsofts, jobs model has always been a closed system. apple has always really sold appliances

a relative with more money than sense just went purchased an all in one apple computer for 2000. a salseperson talked her into it. this relative doesnt know anything about computers. she was suprised to find out you cant upgrade it. and its as much appliance as it is a computer

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Stainless 151 May 26, 2013 at 08:01

tyree Gates was a b*stard, I told him that personally once, just before his bouncers threw me out of the VIP bar, but it’s his legacy that I have an issue with.

Microsoft have always used their end users as beta testers.
They make sweeping decisions about their OS that impacts developers in massive ways without a moments warning,.
They spout new technology and push you into supporting it then drop it like a brick.
They take their own sweet time fixing critical bugs while pissing about with minuscule issues.
They buy up exciting new technologies and bury them.
MSDN is a joke, you search on something and get a page that is factually correct, but as useful as a handbrake on a canoe.

Every time they do something right, something that is really useful to developers, they drop it after a few months.

We call going to work for Microsoft, going to the dark side.

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Vilem_Otte 117 May 26, 2013 at 09:42

Hardware specs seems average these days. I personally hate XBox (and consoles generally), and I got too much linux in my blood (read as “Microsoft hater”) to really state that it will be awesome.

I pretty much agree with everything Stainless said. I’d just add that their C support is terrible, and C++ standard is so bad (10 years of alignment issues, etc.), that I actually switched to tiny stl variant.

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tyree 102 May 26, 2013 at 20:36

to vilem why do you dislike consoles. from the development side its harder to get a game on them. than any other platform, but from the player point view its pickup and play. I dont think xbox one will be a good system having to pay to play used games. will be a deal breaker for most. a lower price may be the only thing it has going for it

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fireside 141 May 27, 2013 at 00:35

I learned a long time ago, in order to see clearly, you have to put aside your personal feelings. For instance, I’ve never liked Apple, but I invested in it and made 50 percent on the stock in less than a year from about 2 years ago till 1 year ago. If I would have thought about how they control everything, etc, I wouldn’t have seen that they had some good products that would be successful. It’s really something you have to do as a developer or for anything in life. You like Linux, I do too, but there isn’t much of a market there except perhaps with Steam, or if you are an amateur and don’t need to make a living at it. Microsoft is just a company, not really worse or better than most. They exist to make a profit. I don’t have a console, never had one. That doesn’t mean I can’t see the appeal they would have and why someone would purchase one. When I saw the Nintendo Wi (first edition), I knew instantly it would be a hit. I think Microsoft got it right. I could be wrong, and it also depends on their pricing.

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Vilem_Otte 117 May 27, 2013 at 09:48

#tyree - From my point of view, I don’t like unmodifiable things. For players, it might be better though (but as a player, I and most of my friends, do prefer PC) - in the country where i live, people prefer PCs instead of consoles - I don’t think we should mention ease of use (as PC is also easy-to-use), the price of games might do a difference (they’re still cheaper for PC), but I think that people here doesn’t use PC only for gaming (though these day consoles are quite generic too - they even have the same “iron” inside).

#fireside - Basically yes, you’re right … also you stated the true facts, that actually lead me to use also Windows in my work (in short - more money). As I’m working also on a game project right now, I might consider releasing also for apple (+ I work only with portable and dependent-less libraries, so portability isn’t a problem), because a lot of people say something similar to you - but 50% is just a too BIG amount of increase to ignore it.
I though fear, that OpenGL feature set on Apple is still as bad as it was (OpenGL 2.0 support only + extensions). As we’re targeting OpenGL 4 hardware (with possibility to run on OpenGL 3 hardware), this might become a problem.

As for the previous post - I merely stated my personal opinion. Still I don’t think I’ll buy a piece of XBox - at least not now (I have plenty work to finish basic Windows/Linux PC version, and even then I might first release the product first and port later - though … “I’ll cross that bridge when I come to it”).

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Stainless 151 May 27, 2013 at 11:41

Linux is being used a lot these days on devices, they have a minimal linux port running as a base layer in a hell of a lot of devices then run something else on top, like Antix Game Player, Android, anything really. It works really well like that, but it’s not a target that’s worthwhile writing games for,

PC’s are a nightmare to develop for. The sheer number of combinations of ram, graphics card, and hard drives makes it painful. Then mix in windows xp, 7, 8 direct x 8 9 10 11.

The number of times I’ve had to track down a bug that only occurs in a single combination of OS/GPU/RAM is just stupid. You trust manufacturers to stick to the specs, but they never do.

Consoles are great to develop for. You know everyone has exactly the same hardware and if it works on one, it’ll work on another.

They are also great for end users. No sitting there for half an hour while your new game you spent a huge amount of money on slowly spews it’s data onto your hard drive. 1% …. 2% ….. 3% ………snore

Consoles also get plugged into the family TV. Nice big display instead of a 17” monitor.

I know you could connect your pc to a big screen, and wire it into your hifi, but how many people do?

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Vilem_Otte 117 May 27, 2013 at 16:56

@Stainless

They are also great for end users. No sitting there for half an hour while your new game you spent a huge amount of money on slowly spews it’s data onto your hard drive. 1% …. 2% ….. 3% ………snore

This is although a bit unclear. On my linux system, the installation of several GB software of mine took just around two minutes or so - this actually states that Microsoft does it’s file system wrong (even though it got better in more recent versions, it is still uncomparable to Ext4 or Btrfs). And honestly why you couldn’t run game directly from DVD - it is just up to developers.

The HDD is preferred as storage, because it is faster to load (and loading several GB datas into ram from HDD is way faster, than doing it from DVD). As for this problem - try running RAGE on PS3, the streaming of megatexture is slow and if you move, only low-res texture pages are actually in memory (and the whole game looks bad), this doesn’t happen on PC.
@Stainless

Consoles also get plugged into the family TV. Nice big display instead of a 17” monitor. I know you could connect your pc to a big screen, and wire it into your hifi, but how many people do?

We would have to do statistics probably. Even though I use 23” display for work, one of the desktops (‘kay now I definitely look like average user … with sarcasm ofc) here is connected to *TV display* - for gaming & movies. The setup on Windows took me like 1 minute, and just about 30 secs on Linux (the desktop environment was faster :D) - and it was just about setting whether I want desktop copy on that display or separate desktop.
@Stainless

PC’s are a nightmare to develop for. The sheer number of combinations of ram, graphics card, and hard drives makes it painful. Then mix in windows xp, 7, 8 direct x 8 9 10 11.

This was, is and will be a problem … although it can be reduced. Anyway I don’t know why are you mentioning different Windows versions, as I have my window code running since Windows 98 or so and it still works without any issues (same goes for X11) - which means that I either still use basic system services, or that an Armageddon is paying me a visit soon.

And as I don’t want to start flamewar (please don’t reply with flame on this) … double warning!!! … DirectX can be exchanged for something more portable like OpenGL, OpenAL, … - bringing new (reduced) set of nightmares along! … end of warning!

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Stainless 151 May 28, 2013 at 08:32

:D Sadly Opengl is not a fix for the directx issue. Believe me I really wish it was. REALLY.

Again it’s in the manufacturer’s support. In windows terms the “drivers”. I am finding lot’s of little things that have to be done in a particular way even though it “should just work”.

The thing with Opengl, especially the ES versions, is that you don’t get the support tools you get with dx. pixwin is brilliant and really helps find problems. (Hey one thing Microsoft got right :rolleyes: )

On the windows version thing, I have had to rewrite lot’s of code because of variations in windows versions. It’s never a big thing, it’s always small differences that suddenly have big results. Things like network packet’s getting cached.

We used to have a bank of PC’s all with different specs and removable hard drives so you could test any version of the os on any version of the hardware and we still ended up with obscure bugs.

All this is why I like working in AGP (Antix Game Player). AGP features binary portability. You write on a laptop running windows or linux and the compiled app runs on any supported device. No recompilation. Just install the game and off you go.

It does have other problems though. How can you design a game that runs on devices with touch screen but no keyboard, that also runs on a device with only a dpad, and also runs on a device with only an accelerometer?

Concentrates the mind.