For Unity3D Game Developers - Create, Edit and Customize 3D Digital Content inside the Unity Engine

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MuhannadTaslaq 101 Apr 11, 2013 at 19:50 design-patterns

GameDraw is our way of facilitating the assets creation process to Indies and a new appealing and easy way for professionals to edit create and optimize models. We have focused on making GameDraw different and special by making it simple to understand with an easy workflow but yet powerful to use with 6 tabs representing the 6 reasons to use it! The “General tab” gives information about the model and the ability to export the model, the “Edit tab” enables modification and creation of models right from within the game engine making it dead simple to create levels and assets, the “Optimize tab” makes it even simpler to optimize models from 50 draw calls to only 1 which is a major need for developers who don’t know how to do modeling and need to optimize existing models for their games, the “UV tab” is for UV editing and the “Create tab” is for creating primitives, sculpting and integrating other creational utilities to GameDraw such as procedural cities, , finally the “Warehouse tab” which is a huge collection of game ready assets that can be downloaded from our servers, the collection is continuously expanding and all assets are optimized for game use taking into consideration the move towards mobile gaming, this makes GameDraw unique cause it provides the content as well as the ability to edit or create new content directly from within the game engine for a very low cost, the models alone when sold separately can cost 10x more than the cost of GameDraw, our aim is to push artists and developers to share their content in the warehouse which will eventually create a huge community generated repository.

Please check the GameDraw Free Version : http://u3d.as/4ob
Please check the video tutorial:
If you need support please contact us at Support@mixedddimensions.net

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MuhannadTaslaq 101 Apr 16, 2013 at 22:04