what’s will all this glew,glut,glut+,sdl,gfsl,glee,glfw. are these just
wrapper libraries or what? what’s the reason for the redundancy. why
can’t I just use opengl api by itself? if I do ever get opengl going
(codeblocks) probably won’t at this rate, I want to build a map in 3ds
max and then put it into my program and move the camera inside it. can I
do this without an engine? How long does an engine take to make? am I
too incompetent to build an engine?(probably) Help please!
can I make a cool looking map with a lot of effort and little 3d
modelling experience or is it like drawing where you can’t do it unless
your bjorn with it. I’m a big thicko you might say but I do put a lot of
effort into things so I wan’t to know if I’m wasting my time here. sorry
for the multitude of questions but I have a lot of them. thanks. I’m not
as experienced as most of you guys and gals(politically correctness
mandated by my government) but I think I can get this done. hopefully
it’s more straight forward than my last project with the steinberg sdk
which is for vsts which are plugins for a daw which is a music creation
Please log in or register to post a reply.
Yes, you can use the OpenGL API by itself. You have to use your
operating system’s APIs to create the OpenGL window, get input, measure
time and so forth. Windows, OS X, Linux will all have their own ways of
doing these things.
You don’t have to use any of these libraries, but you’ll probably make
life easier for yourself if you do. Note: pick one library from each
list. For instance, you could use GLFW together with GLEW. Don’t use
both GLFW and SFML though. Likewise, don’t use both GLEW and GLEE.
Loading a map and flying a camera around isn’t too difficult. You can
certainly do that without an engine. As a newbie to 3D graphics it will
take you a little while to get right, but it’s certainly doable. Try
some tutorials to work through. They use GLFW in all their code samples.
They also use many OpenGL extensions, so you will need GLEW (or GLEE,
but it’s not as up to date anymore). If you work through those, by the
time you get to Tutorial 8 you should be able to load a map and fly a
As for modeling, it takes practice. Drawing also takes practice. I don’t
believe there’s anything that “you can’t do it unless your born with
it” - everything is an acquired skill. The people who are “talented” are
usually that way because they’ve practiced a huge amount of time over
years, not because they were somehow born with an ability you weren’t.
Anyway, the point is that if you keep working on improving your art and
learning more, you will get better. It might go slowly, but you’ll get
better at it if you just keep practicing.
Thank’s so much, you’ve been very helpful in the past too.I will let you
know on this thread when I have it completed!