Hello everyone, I am making a tile based platformer game. I am stuck at
the collision detection part. I also want to implement smooth movement,
so is there any easy algorithm which I can easily understand? is there
any tutorial related to it on these forums?
I have been searching for a tutorial but just can’t find any which is
easier for me to understand :(
Please log in or register to post a reply.
So you want collision detection and sliding algorithms? Check out some
If you want to learn more about intersection tests, you can check out
this site. It
used to be good, but I think some of the links are so old and the sites
no longer exist, but maybe they updated that.