Lately I’ve been playing a little with the Nimrod programming language
(http://nimrod-code.org/) and you know what?
It’s amazing. A little preamble: during the last year I tried a lot of
languages - especially native ones - in the hope of finding a modern and
viable alternative to C++ - after all I think that one of the few
benefits of being a indie-wannabe is that I can decide - at my own risk,
of course - what languages/tools use. Well, of all the candidates Nimrod
is without doubt the winner. BTW, it has a series of bindings/wrappers
to popular libraries - OpenGL 4, SDL, the Windows api, etc - that many
other more mature languages should envy! And, as far as my experience
goes, they actually work! My actual pet project is entirely in C++, and
while it’s still in infancy, the code base is too large and my
Nimrod-legs are too weak to recode it in Nimrod, nonetheless I’m almost
sure to adopt Nimrod in my future projects. Did anyone try this
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Neat; I hadn’t heard of it before. I like static typing with type
inference; using dynamic languages for anything big feels like “building
on sand” to me. Compilation to C is a smart choice since it lets you
immediately build for any platform with a C compiler, link with C
libraries, take advantage of all the optimizations C compilers already
implement, use C debuggers, etc. I’ve been thinking of doing that for a
hobby scripting language project I’m working on, too.
I’m not so sure about the idea of using macros for metaprogramming, but
I haven’t read their docs in detail yet, so perhaps they’ve worked out a
sane way to do it. The language seems thoroughly documented, too, so
that’s a good thing. On the other hand, it’s another one of those silly
languages that support indentation by spaces but not tabs…how
barbaric. Haven’t people learned from the YAML fiasco not to do that?