seems unity finally added forward moving characters with the unity 4.
and a new animation system. characters wont have to loop in place
anymore. unity users will finally see how much easier it is to make a
game. when a character isnt stuck looping in place. it really opens
what non animators wont know, its actually better and easier not to
break animation into small clips. and piece them back together in unity.
its taken so long for engines to adopt forward moving, instead of in
place animation. I figured out how to do it without the engines
supporting it. but may not need it when using unity now
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It does sound interesting. Something new to learn, but worth it. Unity
is constantly improving. I’m glad I did finally decide use it.