over the top interface graphics

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rouncer 104 Oct 23, 2012 at 16:02

Im writing an art program right, I figured I should try a bit on the interface to keep it all user accessable… only problem is my graphics is too flashy for its own good, and its turned into something youd see on a sci fi movie. :) hehehe

check it out.

gui2xs.png

doesnt matter, now all i got to do is make a more boring looking skin now, so the panel doesnt end up overblasting the actual art work.
which is actually a little serious considering colour relativity in a painting.

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Reedbeta 167 Oct 23, 2012 at 17:50

Neat! Looks like an in-game UI for a tank or a bomber or something. Kind of has a cartoon / comic-book style to it.

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rouncer 104 Oct 23, 2012 at 18:09

ha! :D

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TheNut 179 Oct 24, 2012 at 03:39

This reminds me of a winamp skin :)
@rouncer

only problem is my graphics is too flashy for its own good, and its turned into something youd see on a sci fi movie.

IMO, I’m kind of surprised that our UI experiences haven’t evolved into a more futuristic function and style. The tech is there and APIs are easier than ever to design and animate UIs. Strangely, we seem stuck on the traditional practices of Win32 and MFC.

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Stainless 151 Oct 24, 2012 at 08:43

LCARS interface anyone?

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fireside 141 Oct 24, 2012 at 08:56

It’s nice to see someone having some fun with GUI. I have a bad habit of getting something working and moving on. I’m going to try to add more polish on this next game. There’s really no sense in getting in a hurry with it.

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geon 101 Nov 07, 2012 at 14:09

@TheNut

IMO, I’m kind of surprised that our UI experiences haven’t evolved into a more futuristic function and style. The tech is there and APIs are easier than ever to design and animate UIs. Strangely, we seem stuck on the traditional practices of Win32 and MFC.

Futuristic UI’s as seen in movies would suck really badly in practice. Everything being transparent, hexagonal and with thin lines going everywhere doesn’t really help you get stuff done.

If you want *good* UI’s there should be *less* of it.

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Stainless 151 Nov 07, 2012 at 14:58

Not all of them, the Minority report GUI works beautifully.

Unfortunately you need a 3D camera and a lot of clever code, but it does work :D

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TheNut 179 Nov 07, 2012 at 17:32

When I talk about futuristic UIs, I’m talking about the whole package. Efficient, well designed, well themed, interesting to look at user interfaces. This doesn’t automatically translate to unproductive UIs, rather the goal is the opposite. From a functional perspective, Google’s dynamic type and search feature is an example of an evolving user interface. Google isn’t well known for their presentation skills and so the feature looks like garbage as your browser constantly refreshes the screen. Take the same effect and now instead of refreshing the page you animate the old searches out of view and animate the new search results in. Instant +1 improvement. Another good comparison is Bing maps vs Google maps. Bing maps uses deep zoom tech to smoothly transition into new spots, thus improving the overall experience. Google just shows you a bunch of blocks and you wait for something to pop into existence. Simple things like this are what I believe devs should be taking into account.

A little hollywood flair wouldn’t hurt either :)