When Game Development Fails

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Anonymous Apr 04, 2004 at 02:39

People usually prefer to talk only of their successes. But James Gwertzman has given a rare insight into the downfall of a game development studio. The author mentions:
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Escape Factory had it all: a fat contract for the development of a PS2/Xbox platformer, a close partnership with Valve, money in the bank and a staff of twenty talented people. But odds are that you’ve never heard of them or their game and there is a reason for that. After a mere three years in the business, their game was cancelled and Escape Factory went bankrupt. But James Gwertzman, former head of the studio, has given us a rare and illuminating insight into what went wrong and why. His story is not only educational, but also shows us some of the inner workings of the business.
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The article can be found here.

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