So the setting is Mars. But not in the current time period we all know
of. We are on Mars during all but forgotten time period where there are
feudal lords; great warlords with mystical powers beyond those any
earthling would have but Earth is still in the Crustaceous period or
It has been suggested my concept was an Action RTS or a Multiplayer
Online Battle Arena. Mostly I am considering using Hero Engine free
license because that’s where my budget lies. If its good enough for an
MMO development it should be for a lesser networkable game.
Anyhow, there’s no capture the flag. Instead you lay claims on resources
such as wood and ore then you build from there to create your own
weapons and armor. No alts in this game, every character is expected to
craft as well as defend itself. There is going to be a magic system. But
I’m heavily skewing towards a sandbox skill system rather than a set
class/ leveling system.
Going to be as close to instant gratification in this game as can be
realistically provided. It might be free to play but not with bloated
content expecting people to spend months on end or years leveling before
they unlock the fun stuff.
Some concepts I’ll leave out of this original post.
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I think 3D person shooter is good style , since you don’t need buildings
so it is not really RTS .. more like LoL I suppose , and 3D view will be
better in my opinion and because most MMO’s use it .
Good Luck :)
I think 3D shooter would work, possibly with an option to view from
top-down when building?