I’m getting crazy to understand why pix does not playback at all !! I
googled to find people that had a
similar problem but none of the post have been very useful.
I get that problem only during single frame capture in PIX (which is the
only way to debug shaders).
If I try capture a replayable direct3d call stream on disk I don’t get
that error but unfortunately I can’t debug the shaders either because
It’s possible only with single frame capture (F12).
Also, I checked the swap chain desc values and they are definitely
My program starts perfectly from visual studio and perfectly if I
double click on the executable as well.
I do not understand why PIX can’t playback correctly if I start an
experiment and I do a single frame capture of Direct3D.
One last thing: the d3d debug trace is perfect and I don’t get any
warning nor errors.
Thanks in advance for any reply
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