3D Mathmatics

xSyntaX 101 Jul 12, 2012 at 17:27

Hello DevMaster Community,

I am programming in C++ since 3 years, and wanted to begin with Graphics Programming.
So far I know it´s a fundamental to know linear algebra to programm graphics systems but I am visiting the high school in the 9th grade.
And we only did Linear Equations,Functions inc. Graphing them.
Could you recommend me Books to start with 3D Mathmatics ?

hope you can help me.

kind regards

1 Reply

Please log in or register to post a reply.

lightxbulb 101 Apr 21, 2013 at 17:28

You can try to check some analytical geometry textbooks or some articles on coordinate systems, matrices, transformations in 3d(rotations, translation, scaling), dot product, vector product, projection etc.
I don’t know what level you are at now so here’s something you can try to check:


If you don’t understand something feel free to ask. :)