Hello DevMaster Community,
I am programming in C++ since 3 years, and wanted to begin with Graphics
So far I know it´s a fundamental to know linear algebra to programm
graphics systems but I am visiting the high school in the 9th grade.
And we only did Linear Equations,Functions inc. Graphing them.
Could you recommend me Books to start with 3D Mathmatics ?
hope you can help me.
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You can try to check some analytical geometry textbooks or some articles
on coordinate systems, matrices, transformations in 3d(rotations,
translation, scaling), dot product, vector product, projection etc.
I don’t know what level you are at now so here’s something you can try
If you don’t understand something feel free to ask. :)