If I am about to create a mobile turn-based game which could consist
from 2 up to 6 players. I expect the server to support for about
hundreds of game. And I aim for something free and not costly
technology. What software and hardware recommendation would be enough
I’ve found some game server engine such as
photon. But is it too much for a simple
game? I’m thinking of using REST technology with
F3 PHP server and Mysql. Will it be
adequate? Will only one physical server enough? What is the hardware
recommendation for the server?
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Any modern webserver should be able to handle hundreds of concurrent
connections especially if your game is turn-based and does not have
real-time high response turnaround rate requirements.
Minimal hardware requirements would be hard to gauge. Build it, then
load test it. That will give you a definitive answer.
PS: Be careful with NoSQL DBs. They are glorified key-value stores
fadishly pushed by people that don’t understand the relational model.
hi, thanks for the input.
It enlights me to get advice from an experience person. Will do check