Keeping in mind the following elements–relative ease of use, power,
functionality…the usual considerations–what is/are the best game
engines/softwares? I’m currently learning Unity and considering the Pro
upgrade. I love the simple yet powerful scripting capabilities of Unity,
and the fact that it’s geared towards artists with less technical
background as well as programmers. Are there other, better choices?
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if you’re looking for ease of use, then unity is the best choice you
However, functionality and performance is rather limited, so don’t try
making the newest hardcore MMO with it.
If you’re looking for something much better in performance and
functionality, but still has a good workflow, try
You don’t have to be the best programmer to use it, but it’s a bit more
technical than unity I would say.
Atm I’m studying game dev, and nearly all the artists are working with
either unity or UDK. The ones with more technical experience usually
it all depends on what your trying to do! and what language I recommend
C# its very easy and this link will help you decide what engine is best
this is my first post and I hope I have helped!
Xcrypt: thanks! That’s very helpful. I’d actually not looked into UDK,
although I’d heard of it. I’m going to download it and test it out.
AliceLiddell: you bet it helped! Thanks for the link; looks like great
stuff. I’m looking at it right now.