Hi there.. I know the syntax of C++.... now what?

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anewhobby 101 Apr 30, 2012 at 22:34

I recently finished my 1st real “game” project using much of the information I learnt from my C++ books.. you can find the game here..

http://devmaster.net/forums/topic/16362-my-1st-ever-game-global-nukclear-war/

Anyway… I am kind of at a loss of were to go from here… I have a fledgling understanding of the c++ syntax and OOP structures, and now it is most likely practice and experience that will make improvements… the problem is I am not sure how to translate what I have learnt into a more complex program.

I have been experimenting with SFML, the idea was to next create a basic 2D game.. say space invaders or tetris. The thing is I am having some trouble making the transition from a console app that simply manipulates user input and organizes output into something like tetris. It seams there is a large step I am missing here in the learning curve…

What would you guys suggest for a beginner who has syntax and OOP concepts understood (if not particularly proficient at yet) and would like to move into something a little more complex than a console game?

Thanks for any advice..
–Hobby

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geon 101 May 01, 2012 at 06:34

You should probably read a few tutorials on game programming and SFML. I noticed the SFML site has a number of tutorials, but they don’t really deal with how to make games.

This is what I found after a quick google search:

http://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition.aspx

Seems good.

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alphadog 101 May 01, 2012 at 20:16

Obviously, you want to sample different C++ game tutorials. You are missing info on the general architecture of a game. There’s also a Game Engine Architecture book worth reading.