Unity 3D menu question

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IndieGamingDev 101 Mar 29, 2012 at 18:59

Hello,

Just found this place, and it looks pretty good. My question here is about Unity 3D, which I’ve just started looking into. I have a background in OpenGL, checking into other things now. Basically, Q 1 is:

How do you create menu systems in Unity? Are there classes to manipulate and create menus? I would like to know where in the scripting to look and what classes and whatnot to use, and…how to do it all.

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Reedbeta 167 Mar 29, 2012 at 19:06

Welcome! This actually seems like a question better suited for the Unity forums, though. Questions about how to do XYZ in a specific engine are generally better directed to that engine’s community.

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IndieGamingDev 101 Mar 29, 2012 at 19:57

Thanks!

I’ve actually been around the Unity 3D forums some, but I don’t get replies very well or very quickly if I do. This place seems to be more fluid in that regard. So, I’d like to get try and get help here if I can.

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fireside 141 Mar 30, 2012 at 12:34

Unity has a gui system. It’s 2d, though. If you want to do a 3d menu, then you have to use a mouseover function on a 3d object. One place to get help is youtube. There are a lot of tutorials. Try a search on “unity menu” and see what comes up.

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waynelw 101 Mar 31, 2012 at 01:49

@fireside

Unity has a gui system. It’s 2d, though. If you want to do a 3d menu, then you have to use a mouseover function on a 3d object. One place to get help is youtube. There are a lot of tutorials. Try a search on “unity menu” and see what comes up.

That’s right,but I never met the problem like you :)