How I Helped Destroy Star Wars Galaxies

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alphadog 101 Mar 07, 2012 at 13:12

http://www.mediumdifficulty.com/2012/03/06/how-i-helped-destroy-star-wars-galaxies/

This is a good example on how tricky it is to get an MMO right.

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geon 101 Mar 07, 2012 at 15:24

A really amazing story. It boggles my mind how a game can drive a real world economy like that.

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TheNut 179 Mar 07, 2012 at 16:40

Pretty soon we’ll have game economics courses in school :) About the topic however, I think there’s more to it then game changes. They did indeed make drastic changes, but they also had stiff competition from Blizzard’s WOW. I distinctively remember reading about gamers flocking to WOW in hordes. Blizzard learned an invaluable lesson that day about MMO’s as well. I would wager what Sony did was nothing more than a desperate attempt to increase their subscriber base. However, new gamers flocked to WOW so instead of attracting new subscriptions, they just alienated their existing subscribers and went home with nothing. I would say that’s a bit of a gamble either way you look at it. Be happy with what you got or try to breath life back into the product.

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alphadog 101 Mar 07, 2012 at 17:26

EO has a lead economist who not only manages the virtual economy, but coordinates studies with unis.

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rouncer 103 Mar 12, 2012 at 04:15

i think he got what he deserved, the sadistic entreprenuer.