There is an interesting article at The Register about the concept of making games that are playable on multiple hardware devices. The analyst argues that "Games writers now need to move on a generation to what we shall call 'continuous immersive absorption' into a game. That means that the play should... have elements that are played on a big home based screen, have elements of play that are ideal for a mobile gaming platform or phone so that it is portable on trains and cars and even the playground, and it should have communication elements that see players interact."
The article can be found here.
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