As I mentioned in another post, I’ve developing a game. After I’m
finished, which should be in a few months hopefully, I’m going to sell
it somewhere - probably on some reseller’s site as GMG or Steam, or even
in my own little site. After I sell some copies, I should be able to
have enough money to move to UK.
What exactly do I have to do to be able to sell the game? I doubt that I
can just create the game and start selling it, I probably need a company
or something alike. And since I will be moving, I can’t create a company
here, nevertheless I haven’t found anybody who is even remotely
interested in programming around here, and the company must consist more
than just the CEO. So what should I do in this situation, and more
importantly - what will I have to do?
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First of all - what is the point of moving to the UK? Are you going to
get any benefits from relocating? As far as I know, UK is one of the
most expensive countries in the EU to live in. With the internet, and
especially in this business, I believe your location isn’t a primary
concern for a success. Well, of course, I’m assuming you don’t have any
personal reasons to relocate. By the way - where do you live currently?
Technically, you don’t need a company to sell a game. Ideally, you will
need one. You will be able to manage it separately from your personal
finances (a limited liability company is the best option). There is no
single recipe that answers your “what will I have to do” question,
unfortunately. It all depends on what exactly do you want to do, and
why. So… Here’s a list of questions you need to answer to get your
head cogs turning.
Do you have a game? Do you know how do you want to sell it? Do you know
how do you want to market it? Are you going to send it to Valve and hope
that they will put it on Steam? Or to Big Fish Games and hope they’ll
sell it? Do you know who is the target of your game? Do you know how
much do you want to charge people for the game? Do you know how many
sales can you expect? Do you know how much time did you spend creating
that game? Do you want to employ people? Do you want contractors or
employees? Are you self-funded or can you get some kind of external
funding? If yes, are you willing to share your equity? What are you
going to do if the game doesn’t sell? What are you going to do if the
game sells better than you have expected?
I could go on… This is just to get you started. Good luck. :)
From my limited experience, I just have made some free games, I’ve found
that having your own site and trying to get people interested is a
mistake. You need a portal like Steam or BigFish. They might take a cut,
but it’s well worth it. As far as doing anything else, If it were me, I
would just see if I could get it on the site and sell any copies first.
Get some advice if you make enough money for it to be a problem.
Otherwise, call someone local about rules for naming your company. There
usually isn’t much. They just want their cut if you make a profit.
Hopefully, you’ve used an engine so you know it works on most pc’s,
otherwise prepare for that. Good luck on it.
Thank you both for answers. :)