wierd screenshot

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rouncer 104 Oct 15, 2011 at 22:01

heres a doom map with unique displacement mapping and texturing (3 days work)…. I havent got so far yet apart from the small little detail in the centre, but im wondering what the hell this little beast is gonna look like once I take it to the finish.

shot0.png

More screenshots coming up as I slowly progress painting on it and planting csg shapes into the displacement maps!
Why green? I guess its my favorite colour for a transformer -

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rouncer 104 Oct 15, 2011 at 23:04

a little more work…
shot1n.png

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rouncer 104 Oct 15, 2011 at 23:45

slowly but surely….
shot2b.png

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rouncer 104 Oct 16, 2011 at 00:36

ok, this is about 3 hours work, im gonna take a short break then bust back into it.
shot3vp.png

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rouncer 104 Oct 16, 2011 at 06:42

ok, so now ive got to the point where ive had enough of painting and sculpting uniquely… :P it just takes too long. So now im going to see if I can get some preprepared displacement maps and textures and apply them in large hits… all you really need is a doom level with displacement mapping, it about finishes off the geometry/detail problem.
shot4.png

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rouncer 104 Oct 16, 2011 at 16:00

ok, so spending time on a smaller area gets you better results, im planning on plotting this wall all over it, see how I go, give me a couple of days tho. :)
shot5.png

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geon 101 Oct 16, 2011 at 21:38

Looks cool. Your technique seems more suitable for organic shapes, though. Any chance of an alien hive infestation in that space station?

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rouncer 104 Oct 17, 2011 at 05:44

thanks! :)
totally, exactly what I think! it would great for some infested space station, be it daemons or aliens.
Im improving res now, I just finished looking at RAGE (totally mind blowing…), and mine just looks so low res compared to it, I must fix it.

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darksmaster923 101 Oct 20, 2011 at 06:50

very impressive

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rouncer 104 Oct 21, 2011 at 17:38
I updated the resolution, which means going backwards in development and
recoding a lot of things… the level is taking a minute to load now tho
P… ok, now im onto plotting premade displacement maps! BACK TO WORK!
shot6.png

thanks for the interest, darksmaster923, this thread is a development run through, ill take it as far as I can, hopefully by the 30th post itll be something special. ;) I never finish what I start either, hopefully I can put a stop to bad habbits!!

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darksmaster923 101 Oct 22, 2011 at 07:14

heh, I know what you mean. so many cool things to do, so little motivation to finish them :P

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tyree 102 Oct 22, 2011 at 15:33

to rouncer, if you do not finish projects. try simplifying it down to most basic level. so its easy and possibly enjoyable to do

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rouncer 104 Oct 22, 2011 at 16:13

simplest most basic thing… gotit…

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roel 101 Oct 22, 2011 at 21:14